Magic: The Gathering booster packs contain cards among multiple rarities. Mythic rare and rares typically hold the majority of the potential value found inside a booster pack. The commons and uncommons located in booster packs are often considered bulk with little inherent value or demand. However, there are occasional exceptions where commons and uncommons found in booster packs hold more value than many rares from the same set.
In my article, Crazy Valuable Magic Cards You Probably Own, I share ten commons and uncommons worth $2.50 - $15 on the secondary market. The majority of cards mentioned in the article, like Bala Ged Recovery and Expressive Iteration, are from sets released within the last year. I recommend reading the article and checking your bulk card storage boxes to see if you are unknowingly sitting on a considerable amount of value.
Magic: The Gathering's next Standard set, Innistrad: Crimson Vow, officially releases on November 19th, 2021. Crimson Vow involves a Vampire wedding featuring Olivia Voldaren. Players can expect new Vampire cards, including appearances of notable Innistrad characters.
I anticipate increased player demand for older Vampire cards due to Vampires included in the primary set of Crimson Vow and its Commander preconstructed decks. As such, there may be several Vampire cards that spike in price as players attempt to build new Commander decks or choose to upgrade the Crimson Vow precons.
My article, 7 Vampires That Could Spike Due to Crimson Vow, on TCGPlayer Infinite, highlights seven vampires that I believe may double or triple in price within the next month. Since the article was published, Bloodline Keeper and Patron of the Vein spiked in price. Suppose you are interested in building a Vampires Commander deck post-release of Crimson Vow. In that case, I recommend acquiring some of the Vampires mentioned in my article now to avoid paying a potential premium later.
Red is my favorite color in Magic: The Gathering. It encompasses aggression, direct damage, and never giving up until the your life total reaches zero. In Commander, red has many themes and strategies including aggressive creatures, Goblins, and artifact recursion.
In my TCGplayer Infinite article, 10 Red Cards You Should Be Playing, I highlight exciting and powerful red cards you may not be running in a Commander decklist. Have you considered running Hanweir Garrison and Hanweir Battlements in your red Commander decks? What about replacing a land slot with Valakut Awakening? If you enjoy playing red in Commander, this is an article you do not want to miss.
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