My latest EDHREC article, “10 Surprisingly Expensive Commons for Commander,” showcases how Magic: The Gathering commons like Creeping Bloodsucker and Sigil of Sleep aren’t just budget staples, they’re market movers. Commons highlighted in the article cost an average of $5 or more apiece! Some of these commons even hit price tags near $15, thanks to clever synergies with popular Final Fantasy cards like Vivi Ornitier and Y’shtola, Night’s Blessed. Whether you’re a collector, speculator, or casual brewer, this article may reshape your next Commander deck build.
Magic: The Gathering x Final Fantasy introduced players to Balthier and Fran, two characters from Playstation 2's Final Fantasy XII. In the video game, Balthier and Fran are sky pirates that pilot a flying airship named the Strahl. It is fitting that Balthier and Fran's card design synergizes with Vehicles and grants them several buffs. The opportunity to receive an additional combat step is a nice touch.
In my latest EDHREC article, Balthier and Fran Deck Tech, I discuss Balthier and Fran's potential as a Vehicles-centric commander. Recent MTG sets have added a number of playable red and green vehicles to the game that synergize well with Balthier and Fran. You can take a test drive with Balthier and Fran and see how they handle roadblocks created by your opponents on the road to victory. Magic: The Gathering x Final Fantasy is finally here! Many Characters from across Final Fantasy's vast game library are found in the set. Among them is Cloud Strife, the blond-haired protagonist in Final Fantasy VII. Cloud is depicted on several cards, including Cloud, Midgar Mercenary. This Mythic Rare is an impressive legendary creature with Equipment synergies. In fact, Cloud, Midgar Mercenary's abilities make it an appealing mono-white commander choice for Equipment-centric decks.
In my recent EDHREC article, Cloud Midgar Mercenary Deck Tech, I discuss Cloud's potential as a Voltron commander. There are potent Equipment cards capable of making Cloud deal 21 commander damage, even in a single blow. If you are a fan of aggressive or mono-color decks, you shouldn't skip over this article. In the Magic: The Gathering trading card game, White is not well known for free spells. The only zero-mana white spell in the game is Intervention Pact, which turns the next source of damage into life gain. However, there is a cost to pay the following turn to not lose the game. Fortunately, White does offer other card choices that may be cast for no mana through alternative conditions.
In my latest EDHREC article, The Best Free White Spells for Commander, I discuss White's best spells you may cast for zero mana in Commander. Exiling a white card instead of paying Reverent Mantra's casting cost is worth it to save your creatures from Blasphemous Act. Read the article to explore additional white free spells you may want to test in Commander decks. |
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