Red is my favorite color in Magic: The Gathering. It encompasses aggression, direct damage, and never giving up until the your life total reaches zero. In Commander, red has many themes and strategies including aggressive creatures, Goblins, and artifact recursion.
In my TCGplayer Infinite article, 10 Red Cards You Should Be Playing, I highlight exciting and powerful red cards you may not be running in a Commander decklist. Have you considered running Hanweir Garrison and Hanweir Battlements in your red Commander decks? What about replacing a land slot with Valakut Awakening? If you enjoy playing red in Commander, this is an article you do not want to miss.
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