Magic: The Gathering x Final Fantasy is finally here! Many Characters from across Final Fantasy's vast game library are found in the set. Among them is Cloud Strife, the blond-haired protagonist in Final Fantasy VII. Cloud is depicted on several cards, including Cloud, Midgar Mercenary. This Mythic Rare is an impressive legendary creature with Equipment synergies. In fact, Cloud, Midgar Mercenary's abilities make it an appealing mono-white commander choice for Equipment-centric decks.
In my recent EDHREC article, Cloud Midgar Mercenary Deck Tech, I discuss Cloud's potential as a Voltron commander. There are potent Equipment cards capable of making Cloud deal 21 commander damage, even in a single blow. If you are a fan of aggressive or mono-color decks, you shouldn't skip over this article. In the Magic: The Gathering trading card game, White is not well known for free spells. The only zero-mana white spell in the game is Intervention Pact, which turns the next source of damage into life gain. However, there is a cost to pay the following turn to not lose the game. Fortunately, White does offer other card choices that may be cast for no mana through alternative conditions.
In my latest EDHREC article, The Best Free White Spells for Commander, I discuss White's best spells you may cast for zero mana in Commander. Exiling a white card instead of paying Reverent Mantra's casting cost is worth it to save your creatures from Blasphemous Act. Read the article to explore additional white free spells you may want to test in Commander decks. Magic: The Gathering has a handful of spells with an actual cost of zero mana. The original set of Mox cards from Alpha, Beta, and Unlimited are wonderful examples. As is Lion's Eye Diamond and Mox Diamond. However, the amount of colored zero-mana cards is an even smaller group.
While MTG's colors fall short of zero-mana spells, they do offer spells capable of being cast for no mana. In my recent EDHREC article, Best Free Red Spells for Commander, I highlight excellent red cards you can play without paying their mana costs. You won't want to skip this article as there are multiple cards that you should consider in the 99. Magic: The Gathering's Commander format provides players a plethora of card options for decks. However, cards are not the only things players need to play Commander. Many Commander-playable cards produce tokens in the form of 1/1 white Soldier creatures, Treasure, and other things. Moreover, players need physical tokens to maintain a board state. How else will you know how many 1/1 green Elves are under your control?
In my recent Commander's Herald article, 10 Surprisingly Expensive Commander Tokens, I cover some of the most expensive tokens necessary for Commander. Believe it or not, limited supply and player demand can drive the price of physical tokens to more than a Play Booster. Read the article to see if any of your favorite tokens are worthy a few dollars each. |
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