My latest article, 7 Game-Ending Sorceries for Commander, is available at TCGplayer Infinite. This week, I discuss high-impact sorceries across the five colors of Magic: The Gathering. These sorceries are worthy of inclusion in multiple EDH decks. They can enable combo finishers or win the game on their own. I hope some of these sorceries prove useful to you in future EDH games.
Magic The Gathering's latest set, Zendikar Rising, contains 20 new mythic rares. Many of these mythic rares are strong enough for Commander (EDH) decks. In today's article, 3 Zendikar Rising Mythics Want for Commander, I highlight three mythic rares from Zendikar Rising that stood out to me the most. I dive deep into their synergies with existing commanders and other powerful cards. The picture below contains commanders that each synergizes with one of the mythic rares mentioned in the article. Can you guess which mythic rares I discuss?
The color white in Magic: The Gathering is the weakest color in Commander (EDH). Mark Rosewater and Gavin Verhey, two employees of Wizards of the Coast, have acknowledged the need to improve white. However, white does have a few powerful tools that appear in Competitive Commander (cEDH). In today’s article, 10 White Cards Powerful Enough for Competitive Commander, I discuss 10 cards from MTG’s rich card pool that may improve white EDH decks. If you are not playing some of these cards, I encourage you to try them.
My latest article, Hidden Gems from Portal Three Kingdoms, is now live on TCGplayer Infinite. This week, I discuss cards found in Portal Three Kingdoms (P3K), a Magic: The Gathering set released in 1999 for Asian markets. The set had a limited print run and contained a unique keyword ability called horsemanship. There are a few and relatively unknown Commander (EDH) cards from Portal Three Kingdoms that have had zero to one printing. You can learn more about Portal Three Kingdoms, horsemanship, and playable EDH cards in the article.
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